Article published In:
The Journal of Internationalization and Localization
Vol. 8:1 (2021) ► pp.2647
References (120)
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Gameography
Arabian Lords. (Quirkat, 2006)Google Scholar
Assassin’s Creed (Ubisoft, 2007)Google Scholar
Assassin’s Creed Origins (Ubisoft, 2017)Google Scholar
Call of Duty 4: Modern Warfare (Activision, 2007)Google Scholar
Call of Duty: Modern Warfare 2 (Activision, 2009)Google Scholar
Dante Inferno (EA, 2010)Google Scholar
Detroit: Become Human (Sony Interactive Entertainment, 2018)Google Scholar
God of War. (Sony Interactive Entertainment, 2005–2018)Google Scholar
Injustice: Gods Among Us (Warner Bros. Interactive Entertainment, 2013).Google Scholar
Kakuto Chojin (Microsoft Games Studio, 2002)Google Scholar
Knack 2 (Sony Interactive Entertainment, 2017)Google Scholar
Little Big Planet (Sony Interactive Entertainment, 2008)Google Scholar
Marvel’s Spider-Man (Sony Interactive Entertainment, 2018)Google Scholar
One Piece: Burning Blood (Bandai Namco, 2016)Google Scholar
Pac-Man (Namco, 1980)Google Scholar
Pong (Atari, 1972)Google Scholar
Rappelz (nFlavor, 2006)Google Scholar
Red Dead Redemption 2 (Rockstar, 2018)Google Scholar
Rise of the Tomb Raider (Square Enix, 2015)Google Scholar
Spec Ops: The Line (2K Games, 2012)Google Scholar
Special Force (Hezbollah, 2003)Google Scholar
Street Fighter V (Capcom, 2015)Google Scholar
The Witcher 3: Wild Hunt (CD Projekt RED, 2015)Google Scholar
This Is Football (Sony Interactive Entertainment, 2004)Google Scholar
Tom Clancy’s The Division 2 (Ubisoft, 2019)Google Scholar
Tomb Raider (Square Enix, 2013)Google Scholar
Uncharted (Sony Interactive Entertainment, 2007–2016)Google Scholar
Under Ash (Afkar Media, 2001)Google Scholar
Unearthed: Trail of Ibn Battuta (Semaphore, 2013)Google Scholar
WALL-E (THQ, 2008)Google Scholar
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