Krzysztof Hejduk
List of John Benjamins publications in which Krzysztof Hejduk is involved.
Articles
2026 Deliberate game-making choices, on-screen language, and translation: An interview with David Fernández Huerta of Ustwo Games Digital Translation 13:1, pp. 60–83 | Interview
This article offers insights resulting from an interview with the Studio Art Director at Ustwo Games, David Fernández Huerta. We discuss artistic vision and graphic design considerations pertinent to diegetic writings in games as a case in point. In Cognitive Translation Studies, On-Screen… read more
2022 Videogame localisation, spelling errors and player reception Translation, Cognition & Behavior 5:1, pp. 27–49 | Article
Positioned against the backdrop of the booming videogame industry, the study sheds light on the relationship between player experience and localisation. The experimental manipulation involved spelling errors serving as a proxy to examine how much reception is reshaped by specific characteristics… read more
“DISTRAINT for research” (D4R): A resource in game translation studies and beyond Translation Spaces: Online-First Articles | Article
This paper presents D4R: an openly available and adaptable online resource based on “DISTRAINT: Deluxe Edition”, which can be applied to streamline designing and running user-oriented studies (and more). D4R can be customised to fit your research or didactic needs. It is run in the browser via… read more

