Animating Expressive Characters for Social Interaction

Lola Cañamero | University of Hertfordshire
Ruth Aylett | Heriot-Watt University
ISBN 9789027252104 | EUR 105.00 | USD 158.00
ISBN 9789027289834 | EUR 105.00 | USD 158.00
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Animated interactive characters and robots that are able to function in human social environments are being developed by a large number of research groups worldwide. Emotional expression, as a key element of human social interaction and communication, is often added in an attempt to make them appear more natural to us. How can such artefacts be given emotional displays that are believable and acceptable to humans? This is the central question of Animating Expressive Characters for Social Interaction.
The ability to express and recognize emotions is a fundamental aspect of social interaction. Not only is it a central research question, it has been explored in animated films, dance, and other expressive arts for a much longer period. This book is unique in presenting a multi-disciplinary approach to animation in its broadest sense: from internal mechanisms to external displays, not only from a graphical perspective, but more generally examining how to give characters an “anima”, so that they appear as life-like entities and social partners to humans. (Series B)
[Advances in Consciousness Research, 74] 2008.  xxiii, 296 pp.
Publishing status: Available
Table of Contents
Cited by

Cited by 3 other publications

Mahzoon, Hamed, Ayaka Ueda, Yuichiro Yoshikawa, Hiroshi Ishiguro & Yann Benetreau
2022. Effect of robot’s vertical body movement on its perceived emotion: A preliminary study on vertical oscillation and transition. PLOS ONE 17:8  pp. e0271789 ff. DOI logo
Poggi, I., C. Pelachaud, F. de Rosis, V. Carofiglio & B. De Carolis
2005. Greta. A Believable Embodied Conversational Agent. In Multimodal Intelligent Information Presentation [Text, Speech and Language Technology, 27],  pp. 3 ff. DOI logo
Vilchis, Carlos, Carmina Perez-Guerrero, Mauricio Mendez-Ruiz & Miguel Gonzalez-Mendoza
2023. A survey on the pipeline evolution of facial capture and tracking for digital humans. Multimedia Systems 29:4  pp. 1917 ff. DOI logo

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Consciousness Research

Consciousness research

Main BIC Subject

UYZ: Human-computer interaction

Main BISAC Subject

PSY008000: PSYCHOLOGY / Cognitive Psychology & Cognition
ONIX Metadata
ONIX 2.1
ONIX 3.0
U.S. Library of Congress Control Number:  2008033085 | Marc record